Okay, so welcome to the second project.
Um, since the last project, we made our first kind of simple house, and we looked at a couple of
things since then, um, namely, we've looked at a toolbox, we've looked at decals, part effects,
lighting, so lots of other additions and stuff.
And I'm also hoping that since then, um, the house isn't the last thing you've made and you've tried
some other things out as well.
So you're probably a bit more of a, um, experienced and comfortable building in Roblox studio.
So in this project, we're going to have a go at making something a little bit more, um, complex.
We're going to not make a house, but like this little coffee shop here.
So, um, this is the idea I had for us for what we're going to make today.
So it's a nice, simple kind of town coffee shop, I guess how I kind of planned it was that, um,
it would be part of, like, there'd be, like, a house here next to it, and stuff.
It wouldn't be like a standalone, as I didn't put any windows or stuff around the sides.
It's just like, um, part of like a town, I guess.
Um, but that's kind of what I planned when I was having a go at making this.
So I've got some nice plants outside.
It's a nice window, and the windows inside we have, um, you know, some seats, some decorations
and stuff and also all of the stuff, obviously to make, um, make the drinks back here as well.
Okay.
So, um, yeah, that's kind of the idea I had, um, making this now, um, this is going to be a little
bit different as to the last project, as the last project was also very small.
So it wasn't going to take that long to make, but this one's much larger.
And, um, some of this stuff, especially on the, on the interior I got from a toolbox.
Now, um, obviously if remember the toolbox lecture, I explained where toolbox might not always be
the best and stuff.
Um, a lot of this stuff, like, um, probably like the fridge, um, the sink, perhaps, um, these
things here, the TV, um, these, like, little photo frame.
Um, here.
Um.
And the chairs and stuff and the lights.
Well, actually, I got that all from a toolbox, and I'm going to do so when I'm making it here.
Now they are all things I'd recommend when you try this out to have a go at making yourself.
The reason why um, yeah.
The reason why that I'm not going to be doing that is this would literally be hours and hours long.
Um, because, you know, I might take, what, like 5 or 10 minutes to make a chair and a nice table,
then another like five minutes to make a light, five minutes to make a fridge.
It's just going to be a very, very long video otherwise.
So, um, I'm going to show you show you how to make the exterior of it, make some interior parts and
stuff.
I'll show you, um, some of the different stuff I've done.
So we'll take a look at the lights and add some lighting and some part effects as well, and I'll show
you how to add those in.
But, um, for some of the stuff that would have already, would have otherwise made this video very
long and kind of just be the same stuff really that we've done earlier on.
And also in our previous project.
I'm just going to get in from a toolbox, but feel free to have a go at doing that yourself.
Okay.
Um, so let's get started.
So yeah, once again, um, go with this however you'd like if you want to follow along, if you want
to look at this and go, okay, I'm going to give this a go myself and then watch back at it.
However you feel, um, this is most useful for you, that's completely fine.
Okay, cool.
So I'm going to start off by just adding a part in for like the base of it here.
Um, I believe I made it, um, 30 by 40, so let's.
Do the same there as well.
So, um, change this to one.
Okay?
Change this to.
I do believe I changed it to 30 by 40.
Just want to make sure it's the same before I start.
Yes, 30 by 40.
Okay, cool.
Yeah.
Another thing about this.
Actually, if you are following along, is the windows and stuff at the front.
There are a lot more intricate than we did before.
I think the last time you just made, like a part for the window, we've got some, like, window frames
and some little windowsills and stuff going on here.
So we're going to be using the snap to grid a lot more.
Um, so, um, yeah.
Okay, so let's have a go at starting to make the walls then.
So let's scale this out.
So I'm going to duplicate it and just scale it along like this I wanted to make the walls, um 0.5 studs
thick this time.
So I'm just going to duplicate this and move it across like this.
So I've got the walls in place, but it's keeping the original shape of it, which makes it easier to
then just duplicate, move it, scale it like that, and then that, that one there.
So we're just like small things you can do, which just save your time.
Um, you know a lot when you're doing this.
Okay.
Um, cool.
Now the, um, you want not there like that.
Yeah.
Because you don't want, um, because we've got a green kind of front and the brick here.
You want the green to go over the brick.
So when you're facing, when you're looking at face on like this, you can't see the brick, um, here
and here.
Otherwise it'll look a little bit ugly.
Um, that's fine.
And then on the other side, that's also fine, too.
But these are kind of overlapping here.
So we want to quickly just go ahead and change this.
Cool.
Okay.
Perfect.
All right, let's scale this up.
So I think I made it ten high.
Originally.
Yeah.
And oh, it's ones I can move this back up to one just to bring it up there.
And so this isn't going to be too different to start off, um, than making the house, I guess.
But as we go along, hopefully we'll be adding some more, um, some more additions and stuff.
Um, this brick pattern I'm going to add in next.
I'm going to select all of this by holding down shift and selecting them all at once.
There, um, change the material to be brick.
And I think I left it as this color, as I quite like the look of that there.
Um, looks quite nice.
And then visit the front.
We're going to change it to our, um, green, dark green kind of color, um, like that there.
Cool.
Um, let's add, um, a floor and a roof.
So for this, I probably could have done with keeping that object, um, keeping the part there and
then duplicating and moving it up.
But this works either way.
Um, so let's bring that up.
0.5 starts.
And just scale that as well.
This just got a flat roof and I was planning on actually making this two stories, but that would have
just taken way too long to make in this video.
So these are always things where I definitely have a go at improving and working on, um, you know,
after after you've finished watching as, um, as really where you learn the most.
I think um, is not from following along exactly what someone's doing, but kind of adding your own
twist.
And, um, you know, that's really.
The best way.
Um.
That looks nice.
Cool.
Um, I'm kind of using this as a bit more of a guide this time.
Um, right.
So I'm going to put the window windows now.
So there's lots of details and stuff around the windows.
But at the moment we're just going to do the base bit.
So ignore this bit and ignore the plants and stuff.
So it's just a door here and then our windows there.
So let me just see what um, let me have a look at where did I put the door.
This will help us.
So this is five.
Along.
And then.
What other parts are there?
This is fiber long and this is 10.5.
Okay.
Just want to make sure that I'm getting the right dimensions in as last time.
Okay, cool.
Um.
All right, well, let's go back over to here then.
So let's scale this down a bit so that it's kind of in line because the windows we're not going to have
going all the way down to the floor.
Um, I think that looks quite nice as that.
Then if we or let's close this up actually, so we can see what's going on.
Duplicate this and we're going to move it up.
Like this.
Here.
To the top.
Or we can actually just duplicate this bit.
Move that up and then do the windows and stuff.
Cool.
And quite a short bit there and then.
Yeah.
Um, not a bit.
A little bit smaller here.
Oh, this needs to go.
Um, that's in front.
Cool and lets me move it up.
Give it up.
Another one.
Guess in have to look exactly the same.
It's just kind of like a guide, but, um.
Yeah.
Okay.
And then so just carving out the bits basically where the windows and stuff are going to go, right.
Um, so let's have a look.
So in this case here, I want to work out the middle to find out where the door is.
Um, now again, there's a couple ways you can do this, but I think the quickest way to do it personally
is just using a bit of maths.
So this here covers the entire length.
This has a length of 30.
So, um, what we can do is if we duplicate this part and change the size of this to be like one, for
example, it now sizes it to be in the middle.
These are just like some small tips and stuff that will just make your life a lot easier when you are,
um, building.
So we've now been able to very quickly get a part in the middle much quicker than if we would have to
kind of do it by eyesight, where we could get it wrong, and other stuff as well.
So that's a nice little tip when you are making this.
Um, now I want to work out the thickness of the door.
So let's see if I move this out by.
Perhaps to.
Let's see if it's always a good idea.
Play the game and kind of see what the dimensions are like, because you want to make sure it's the
same dimensions as your character.
Obviously that door is way too small and.
For my character.
Move it out by one.
And one, and I think that will be much better.
Yeah.
Nice.
Cool.
Okay.
Um, well, in this case, then, we want to move, duplicate this parts and move it across here so
that, um, it all lines up nicely down.
Yeah.
We're going to be using that snap to grid a lot to this lesson.
Um, okay.
Cool.
So we now got that kind of same kind of shape going on here as we did over there, which is perfect.
Cool.
So let's have a go now at making the windows.
So the windows they have like a um metal kind of window frame going around the sides here a bit down
the middle.
And then two little things here for the windows.
Okay.
So let's copy this.
So let's move it up here.
Scale it into place.
Like that.
Okay.
We want this to be pretty small for window frame.
I'm going to drop my snap to grid down to be 0.1, which is pretty small, but we do want it to be quite
small.
Let's change this to be metal.
There we go.
And that's kind of the look I'm going for here.
Here.
Um, let's move it out a little bit as well.
So it's just further out.
I guess on both sides.
Um, again, just to give it a little bit of you can't really see it that obviously, but to give it
a bit more depth, as I explained in my last one as well.
Um, you don't want just like a flat faces with nothing coming out or in or anything.
It just looks doesn't look the best.
Or we want to make it a bit come out a bit more maybe didn't it, in the last one, but I think maybe
it might look better if we put it out to be 0.2 instead.
Can always change it back if I don't like it.
But yeah.
Okay, so let's duplicate that.
Move that down.
So it's in place.
Cool.
And then I'm going to duplicate this.
Scale it down to the end.
Move it up there.
And then just scale that up.
And then duplicate.
So you can see as well.
I do a lot.
We do a lot of duplicating when it comes to when it comes to building.
Um.
Usually you only really add a part in once, and then you just use that part when you're making it and
duplicate it, it just it's a lot quicker and same kind of thing I'm going to do here.
I'm going to change the size here to be 2 or 1 actually.
Um.
I wanted to double the length of that, which is 0.2 to 0.4.
Um.
Move that down.
And down like that.
Perfect.
That's our first nice little window.
And so from here we can.
Then we're we make the glass first, don't we?
So let's duplicate this one.
Move it in a bit.
Cool and move that out.
And scale it across and scale it along all the way.
There's no point making two individual ones because this bit is is out further.
So you're going to be able to see anything overlapping.
Um, and if we make get a light blue.
Change this to be glass and change this to be like 0.6, for example.
There we go.
Cool.
And the last little detail wanted add was this bit here.
Just a little, um, window.
Window sill at the bottom.
Um, so for this, we can just take this.
Duplicate it.
Bring that down.
Um, bring it out a bit as well.
Maybe up to three.
Scale it out so it's a bit larger than the actual window.
And then just.
Still small and that.
Perfect.
Let's give this a nice wood color.
That looks nice as it is.
Cool.
Now you could repeat it.
Process over.
Think you know what we're going to do?
We're going to select them all and duplicate it over.
So holding down shift to select everything.
Just be careful here to make sure that you are selecting everything is quite is very easy to forget
to select one thing and duplicate and move over.
And let's just make sure everything is there.
We've got all the window frames, we've got the window, and we've got the window sill there.
Nice.
Let's have a go at making the door.
So the door I'm going to duplicate this and I'm just going to scale it up to there and then scale it
down there.
Let's duplicate down to be 0.2.
Move that down.
So touching the floor.
Make sure it's touching the floor.
Are sizing movies down to one because the jump was too, too large, so just had to move that down by
one.
And the bat's fine there.
Movies across.
There we go.
Cool.
And how did.
This door was a little bit of a a little bit there, a little bit there and just a window for the rest,
but just a nice basic door.
Um, nothing too complicated.
Let's take this.
Duplicate it.
Bring that down.
This.
We need to be scaled down a bit.
And then we that pivot is along the x axis.
Maybe saying this to be like 0.5.
Now looks nice.
So let's bring that down a bit.
Bottom.
And in some way I kind of like here I think as well.
Okay, nice.
And let's duplicate one of these parts and we can use this as our window.
So let's size it in a bit.
So maybe it's about 0.2.
Um, keep things consistent.
So this is light blue glass 0.6.
So we've got some glass over here.
So there's going to be the same light blue.
Glass.
0.6.
If things aren't consistent in your building, you've got a different texture for the glass there,
or this wall here is more thick than this wall.
It makes things more complicated when you're working later on, and also it will look a bit ugly once
you've finished.
So always keep things consistent.
Perfect.
We go.
And that's all lined up nicely.
Think added just a little detail here.
So this.
You can push the door open.
Uh, bring out one.
Is that right?
No, I was right before.
Here we go.
Make this just like a dark kind of color.
Uh, some plastic.
Cool.
And then let's just move it something.
Something like that there.
There we go.
Perfect.
I think I want it to be, um.
Like that.
Fair and like that.
Fair.
Cool.
That's our kind of like, um, base of the frontman.
So we've got some other details and stuff to add on.
Um, but that's the basics there.
Okay, cool.
So, um, let's have a look inside now, actually.
Um, well, actually, sorry, we need to set the can collide of all of this to be false.
Otherwise, you're going to be able to walk straight through it.
Um, I've forgotten to do the I think I have, yeah, I've forgotten to just make.
Because that way the window stretches right into this here, which we do not want.
So let's bring that all the way down.
Duplicate that.
You move that all the way across.
Cool.
Looks much better.
Nice, right?
Select all of this.
And make sure this is or can collide.
False.
And just to make sure you can walk through it all.
You want the player to be able to walk through the door.
Otherwise you're not going to be able to get in.
Um, and we can get in there quite nicely.
Okay.
Let's have a look at the interior now.
So let's start by just making a nice basic floor.
So I'm going to copy this and bring this down.
Scale it down quite a bit.
And just make sure it's lined up.
Put that down.
Cool.
It needs to be slightly smaller here because it's kind of poking out.
And it might be a long year.
You don't want it poking out the walls.
Okay, cool.
And let's give it a nice wood kind of flooring.
Um, wood planks.
Um, I like the look of that.
And, um, well, before we do anything else, we're going to want some lights and stuff in, aren't
we?
So we're gonna have a go adding some lights in there.
This is where, um, I've started to mostly use the toolbox for the interior stuff.
Um, so in the interior, I used the toolbox for these lights.
Here, let me actually go in here so I can see.
So, yeah, these lights I got from the toolbox, these lights inside have a glass part here which has
the surface lights.
So these use surface lights.
Um, I think when I added them in there originally, um, pretty bright.
So I changed the brightness down just to be one on all of those.
Um, just just to just to make it look a bit better inside.
Um, so what I'm going to do is, um, because I don't want to make this project too long is, um,
if I show you if I add them in from the toolbox.
So let's go up the toolbox.
The box.
Okay.
So, um.
Light.
Uh, I believe it's this ceiling lights here, perhaps.
No.
Um, let me see.
Um, this one here, you can see.
Just just for ceiling lights.
Here was the one added in.
Um, and, um, that's the major thing.
Okay, so what I think I'll do is, um, I will leave this, um, leave this here.
Um, the main reason is just that I wanted to keep going and, um, you know, finish off, finish off
this, um, this coffee shop here.
But it would, it would take quite a while with, um, all the different stuff in my toolbox, and there's
not much, I guess, um, to, to learn from adding from a toolbox.
It's just finding some stuff you like and putting it in.
So I'll leave it up to you to decorate the interior.
Um, one more thing.
Is this here.
So this is actually a, um, a mesh, this kind of shape here because you can't really get that shape
from anything else in Roblox studio.
It doesn't it's not going to work with a cylinder, because then it's going to kind of keep going down.
It's not going to work with a wedge.
So I got this from another coffee shop, which I kind of used as a bit of inspiration for this one.
So if you just search up in the toolbox coffee shop.
Um, I'll be able to find which one it is.
Hopefully.
Uh.
Oh.
Which one was it I used?
I can't seem to see it anymore.
Ah.
This one.
Townhouse coffee shop.
So this is the one I kind of use as a bit of inspiration.
You can see the windows and stuff.
Um, the lights are really bright in here, but it's just this part here that I took from it.
So this is actually a union.
So those those are ones things that we'll talk about actually, um, a bit later on, um, later on
down the line, of course.
But for now, you're not going to have to make it.
So, um, I thought the easiest way would be just to take these parts in here.
They might need a bit of resizing and stuff.
Um, but unions themselves are very, very similar to parts, so you might want to make sure that use
part color is ticked on, but don't worry too much if you're a bit confused on, um, a bit confused
on what they do and stuff, that'd be something we will look at later on.
But, um, yeah.
So, um, I'm going to leave this here for, um, you to have a go at making the interior.
Um, I wouldn't recommend doing what I did and copying it all from a toolbox.
Hence why I think spending spending another 20 minutes just dropping stuff from a toolbox isn't going
to be too useful.
Um, just because of time.
Really?
Um, there are.
I've got the.
You kind of have the, um.
Game sessions.
The game projects that we were doing, the full projects that we do a bit later on in the course, which
is where I kind of show it all to you.
Um, but guess here there's not much point kind of just going through and just dropping, just watching
me for 20 minutes, searching stuff in my toolbox and dropping it in.
Um, but yeah.
So, um, yeah, I added some lights.
I've got some, um.
Some chairs and tables.
These are just a decal.
Um, some cash registers.
Bunch of coffee machine stuff.
Um, and obviously I've got some vents which have a bit of smoke coming out them, you can see.
Um, a little bit there, but.
Yeah.
So I'm going to leave this here for you to kind of give this a go.
Um, it's a bit annoying.
We can't completely finish it off, but again, it would just take quite a long time.
Unfortunately, you can't make everything in half an hour.
Um, in Roblox studio.
But, yeah, have a go at making some of those, um, smaller, smaller items like the chairs, the
fridge and stuff.
Um, it's nothing new.
I guess it's just a kind of.
We're not making buildings and making making objects.
Um, but, um.
Yeah.
And a lot of those objects, um, do take quite a while to make.
However, later on in the course when we take a look at blender, blender would probably be the better
option to choose for some of these things can make it look a lot more, much more realistic.
And also you can make it curved and things like that you can't really do in Roblox studio.
So, um, this will definitely be something which we can improve on later on in the course, but, um.
If you have been following along with me.
Exactly.
I hope you've enjoyed getting up to this far.
And you can then take it.
Take it here.
Um, both using the toolbox and using, um, a bit of your own own knowledge with building.
And if you're going to use this as like a, a guide, this is hopefully this has been useful for you.
And, um, I hope you, um, able to make a cool little coffee shop.
So enjoy going through the rest of this first section in the course, and we'll have a another project
coming up a bit later on, so I will speak to you in that one.